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Hotfix 42.0.4.1
Fixes:
Hotfix 42.0.4
Riven Compatibility Script:
We are running a script to address any Variant-specific Rivens that were made prior to 42.0.3. Those with affected Mods should see your Riven compatibility reverted to its non-variant state. (ex: your Tenet Quanta Riven should be reverted back to a Quanta Riven)
Changes:
Top Fixes:
Fixes:
Script Errors and Crashes:
For list of known issues that are on our radar, visit our dedicated thread: https://forums.warframe.com/topic/1497599-known-issues-the-shadowgrapher/
Hey Tenno,
With the Leap of the Lotus on the cusp, many surprises are abound! Naturally, that includes Twitch Drops.
Tune into twitch.tv/warframe on Thursday, April 2nd for Prime Time #477! With more hijinks, community highlights, and showcases than we know what to do with, you do not want to miss this. The action begins at 6 p.m. ET and you can earn this week’s drop by watching for 30 minutes.
Our Spanish-speaking Tenno can also watch Emisión Tenno on April 1st at 3 p.m. ET over at twitch.tv/warframeinternational!
Twitch Drop:
Claim Time: 30 Minutes (Drop 1), 60 Minutes (Drop 2), and 90 Minutes (Drop 3)**
**This Twitch Drop Campaign has a Claim Limit of 3 should you wish to get the maximum limit (progress can be earned on both the Emisón Tenno and Prime Time streams).
Raid Drops:
Emisión Tenno Raid (Wednesday)
Our Spanish community team will be sending the love to soymistergamer after their Emisión Tenno stream! Watch soymistergamer for 30 minutes on Wednesday from 4pm to 5:30pm ET to earn a Unity Decoration.
Prime Time Raid (Thursday)
After Prime Time we’ll be raiding NoSympathyy to continue the fun and share with their community. Watch NoSympathyy for 30 minutes on Thursday from 8pm to 9:30pm ET to earn a Unity Decoration.
Weekend Drops!
Every Weekend, we run a short Twitch Drop campaign on two Creator channels to offer a fun way to cap off the week and shine a spotlight on the Creators themselves. The Drops will run for two hours on each channel, with a 30 minute claim time for an Orbiter Decoration that the Creator has picked themselves!
EMOVJ (Spanish)
April 3rd from 6pm to 8pm ET
Channel: twitch.tv/emovj
Drop: Aoi Floof
UreiFen (English)
April 4th from 4pm to 6pm ET
Channel: twitch.tv/ureifen
Drop: Heurodis Decoration
Each week’s schedule will be posted in our weekly Drops thread, so keep an eye out to see what campaign is coming next.
For now, I'll hop off.
Fixes:
For list of known issues that are on our radar, visit our dedicated thread: https://forums.warframe.com/topic/1497599-known-issues-the-shadowgrapher/
Today's Hotfix features changes to Follie's Hunt that address player feedback. Specifically that certain mechanics were too punishing and ultimately unfun. We've tackled the biggest pain points you've shared with us and will be watching for your follow up feedback once you get a chance to jump back in. Thank you, Tenno!
Follie’s Hunt Changes and Fixes:
Changes:
Top Fixes:
Fixes:
Script Errors and Crashes:
For list of known issues that are on our radar, visit our dedicated thread: https://forums.warframe.com/topic/1497599-known-issues-the-shadowgrapher
UPDATE:
These changes have now shipped and are in the live build. Please use the relevant bug report and feedback threads to share your thoughts after playing with them. Cheers, Tenno!
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Hi Tenno,
It’s been just over 24 hours since The Shadowgrapher released, bringing a variety of changes, fixes, cosmetics and more! With that said, we’re here to talk about the new game mode introduced: Follie’s Hunt.
As players poked their heads back into Vesper Relay, we’ve heard a variety of feedback. Follie’s Hunt at its core is a deviation from regular Warframe gameplay — a strange, scary hunt in the ruins of a Relay — so understandably there may be some players who don’t align with its design. Our goal is to respect the original design intent of the game mode, while improving some of the pain points for players: complaints of gameplay elements that made it unfun, encouraged rage quitting, or felt overly punishing.
Hotfix #1 brought a blurb indicating we’re discussing feedback, and here’s our first step iterating on it. Below is our current list of planned changes, which we hope to implement in coming patches:
Thank you all again for sharing your constructive feedback! We hope these changes will help Follie’s Hunt feel a little less overwhelming and give players options to counterplay as you slink through Vesper to complete Shadowgraphs. As always, we'll be keeping an eye out for additional feedback as we continue to iterate.