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The Icebind Changes & Fixes:
Riven Splicing Changes & Fixes:
Other Fixes:
Script Error Fixes:
Script errors mean that something went wrong when the game client was executing a script, which can have various outcomes. Usually it means the related content didn’t function properly under specific circumstances — often we don’t actually know what the error outcome was, so we list it as a Script Error fix to indicate it was addressing an unintended behaviour.
For a list of known issues that are on our radar, visit our dedicated thread: https://forums.warframe.com/topic/1523875-known-issues-iceblade-of-narin/
Image Description: Six Warframes stand poised for battle within a frosty cave with the Warframe logo and The Icebind: New 6 Player Missions in the foreground. From left to right we can see: Wisp, Rhino, Volt, Excalibur, Mesa, and Mag.
UPDATE 44.1: ICEBLADE OF NARIN: THE ICEBIND
Time for an experiment, students! What happens if you ring that bell?
Our newest gamemode has arrived! The Icebind is an experiment for both us making Warframe, and for those playing it. This new mode aims to give players space to push their loadout and tackle cooperative objectives — as the community rings their Cryobells, we’ll be watching for feedback as we continue to iterate on this project in phases.
NEW GAMEMODE: THE ICEBIND
The Icebind is manifested through the Cryobell ceremony. High upon Yuvan Peak, Cryobells have formed, drawn out by Narin’s influence. Each bell's tone leads to a time and place where a dark influence has taken hold. Six warriors must gather to ring the bell. Together they must overcome the Binds of a force not of this plane.
General Overview for The Icebind:
Players can ring a Cryobell to take them to The Icebind, a new mission type with these key characteristics:
To access The Icebind, players must have completed the following:
The Core Icebind Loop
The Icebind is different each time a player steps into it, beholden to the randomized traits of the Cryobell. Before we explain the various Binds (i.e. modifiers) introduced by the Cryobells, it’s important to understand the core gameplay loop. This section explains the overarching structure of playing The Icebind, and the section following will outline the various Binds that can affect it.
Starting The Icebind
This new mission can be started from Yuvan Peak, where players need to perform two important steps:
Image Description: Screenshot of Narin standing in front of Cephalon Melica at the Yuvan Peak. The context action UI for Cephalon Melica can be seen, with large ice pillars covered in talismans on either side behind the Cephalon.
Doing so will open The Icebind party creation screen, where you can invite players to form your squad. The host can only form a six player squad using the “Ring the Cryobell” screen. With its launch, The Icebind does not have public matchmaking as these missions require more cooperation than traditional Warframe missions (which we’ll cover a little more in the Squad Side Objective section).
SELECTING A CRYOBELL
Players who are invited to a Squad will be summoned to Yuvan Peak, where they can then gather their Cryobells and proceed to Cephalon Melica. All players must speak to Cephalon Melica and select “Ring a Cryobell” to start the mission.
In this screen, players can edit their loadout and select which Cryobell they wish to ring. Your choice of Cryobell matters, because it determines your Personal Bind (which is a guaranteed personal modifier for the mission, regardless of which Cryobell is chosen by the squad) and which version of The Icebind players will vote on (including the mission type, enemy type, and modifiers).
Image Description: Screenshot of the Select Cryobell UI showing three Cryobells and some of their traits. From left to right we see: a Disruption on Earth against the Corpus, a Mobile Defense on Ceres against The Murmur, and an Excavation on Pluto against the Orokin.
When selecting a Cryobell, you’ll be able to see each of the traits it will give to your mission:
We’ll go over all of these randomized traits in the “Cryobells and their Binds” section of this Dev Workshop.
After all players have selected a Cryobell, the entire squad can vote on which one to play!
VOTING ON A CRYOBELL
Once all players have selected a Cryobell, a 60 second voting countdown begins. Players can review all of the available mission options available to them, and vote on which one to play! If no votes are cast, a random Cryobell is chosen; in the case of a tie, the Host’s vote is the deciding choice.
Image Description: Screenshot of The Icebind UI after each player has selected their Cryobell and are voting on the mission. From left to right we can see your current loadout and each players’ Cryobell traits. Underneath we see icons for Standard Mission Traits, the mission start timer, your Personal Bind, and the option to view Rewards.
Once voting concludes, players have an additional 10 second countdown to review the selected Cryobell before the mission begins.
While Cryobells are consumable mission keys, rest assured Cryobells are not spent until players have successfully extracted from The Icebind.
Playing The Icebind
Entering the Icebind, you’ll be starting a mission as you normally would — as normal as it can be, considering randomized Binds of a Cryobell. Players will be presented with either a Survival, Mobile Defense, Excavation, or Disruption mission depending on the chosen Cryobell. At the beginning, you’ll be prompted to start your objective and aim to complete it successfully, with bonus Squad Side Objectives spawning in at regular intervals to keep things interesting. We’ll get to those in a bit!
While many elements of The Icebind are random, there are guaranteed elements you can expect each time you play.
STANDARD MISSION TRAITS
As the mission progresses, Squad Side Objectives begin to spawn for a total of 3 per mission.
Look for the purple waypoint on your minimap indicating a Squad Side Objective is available. These side objectives are optional, but completing them gives the squad extra rewards!
HOW TO START AN OPTIONAL SQUAD SIDE OBJECTIVE
Depending on the objective, a certain number of Squad members are required to be nearby before it can be even started. This is important, because failing a Squad Side Objective will fail your mission and require you to start again. Choosing to do Side Squad Objectives is a matter of risk vs reward — do you trust your squad to succeed, and in return earn a Frozen Key to unlock more rewards? Or will you decide to not start the Squad Side Objectives and just earn the guaranteed Riven Splicer and completion reward upon mission success?
To ensure these are not started until players are ready, the Side Objective must be activated via a “Start” prompt, which then updates the objective description to indicate how many players need to be nearby. Once enough players are in the area, the objective will begin! Through teamwork, you all must work together to complete your task within the allotted time.
With The Icebind’s launch, there are 5 Squad Side Objectives to master:
Successfully completing a Squad Side Objective rewards all squad members with a Frozen Key, which can be used to unlock rewards in a special treasure room upon mission completion.
Since players can try to tackle 3 of these objectives in one mission, time management is another factor to master! Rest assured, if you are rushing to complete your final Squad Side Objective before the mission ends, the mission will not extract players if there is an active Squad Side Objective*. Once that is complete, you’ll be whisked away to the end of mission screen (whether that’s a mission fail or mission success is up to your performance).
* Specifically, if the Squad Side Objective has had the "Start" input pressed — not just the waypoint appearing on the map.
MELICA’S GLACIAL LABORATORY
The Icebind doesn’t end with the usual race towards extraction. Instead, once the mission is complete, players will be immediately transported to Melica’s Glacial Laboratory. Here, they can use their earned Keys to unlock chests and collect what was earned. Players are also rewarded a guaranteed Riven Splicer upon mission completion! Learn more about Riven Splicing in our dedicated section below.
There are two different Keys that are earned in The Icebind:
Crested Frozen Keys open Crested Chests, which appear at the center of the map. Full drop rates can be found on our official Droptable Site.
Crested Frozen Key Rewards:
Frozen Keys open Frozen Chests, which can be found on the outside edges of the map. Full drop rates can be found on our official Droptable Site.
Frozen Key Rewards:
Once you’ve unlocked your Chests, you can proceed to the marked extraction point. That said, there are more than just rewards to be found in Melica’s Glacial Laboratory — curious Tenno may wish to search the room for fragments from the distant past.
Image Description: An image of a default Liset Landing Craft, with a Cryobell placed on the nose of the ship where Sumdalis are equipped. The Cryobell appears as a glowing core with six crystallized offshoots all around it.
First-Time Completion Reward
Completing The Icebind for the first time also rewards players with a Cryobell Sumdali, as proof that they have overcome the Binds of a force not of this plane.
Image Description: Banshee Threnodia looks at three Cryobells that have emerged from an ice pillar covered in talismans in the Yuvan Peak. Each Cryobell appears as a glowing core with six crystallized offshoots all around it.
Cryobells and their Binds
Now that you should have a basic understanding of the core loop when playing The Icebind, it’s time to talk about the Cryobells. Formed through Narin’s influence on Yuvan Peak, each bell’s tone leads to a time and place where a dark influence has taken hold, manifesting as different Binds that alter the player’s experience.
Bound to each Cryobell is a randomized set of traits, which determines the mission it will take you to:
Let’s go over what each of these can be!
Mission Type
Mission Location
Enemy Type
Personal Bind
Your Cryobell’s Personal Bind applies to you in-mission, regardless of what Cryobell was chosen by the Squad.
Mission Bind
A Mission Bind is a complication that alters the entire theme of the mission. These introduce gameplay elements to work around, and can affect what type of units spawn.
Tactical Bind
A Tactical Bind is an additional complication that may affect your loadout or gameplay decisions.
How you choose to counteract these Binds is up to you, as The Icebind does not come with specific loadout restrictions.
For feedback on The Icebind game mode, please use the dedicated The Icebind subforum.
Image Description: An image of a Riven Splicer, which is a technological device. It is a trapezoidal shape, with three arms jutting off, which point to the center in the shape of a triangle. Each arm appears to be emitting a laser effect, which results in the shape of the Riven icon in between the three arms.
RIVEN EXPANSION: RIVEN SPLICING
The second half of our Riven Expansion arrives: Riven Splicing!
With the use of Riven Splicers, obtained exclusively from The Icebind gamemode, specific traits can be combined to create all-new spliced traits! When selecting a Riven Mod, a new Riven Splicing menu will appear. Opening this menu will display all owned Rivens, detailing which Rivens have valid trait combinations.
Select any lit up Riven Mod to see which traits can be spliced!
Image Description: A view of the new Riven Splicing menu. On the left side of the screen is a list of Rivens, with incompatible Rivens grayed out with a “No Compatible Traits” label on top of them. The right side of the screen shows the possible Splicing options for the Selected Riven, in this case a Hikou Riven. The screen offers the choice to merge +88.5% zoom and -222.6% Damage traits into a +285.1% Weakpoint Trait and a ??? Trait.
Spliced traits require a combination of two specific traits to splice together, with different combinations creating different outcomes! Combinations are pre-selected and confirmation is required before applying a spliced trait to your Riven. We have listed all combinations at the bottom of this section, and you can view the combinations possible on a specific Riven with the “Show All Possible Splices” option in the Riven Splicing menu. This means you’ll always know what spliced trait you’re about to receive before you make a decision.
If multiple spliced traits are available from a single Riven Mod, a “Change Selected Trait” option appears, allowing you to choose which spliced trait you want!
As an example: A Riven Mod with +Heat Damage, +Cold Damage, and +Toxin damage will have 3 spliced traits to choose from: +Blast Damage, +Gas Damage, and +Viral Damage. Which spliced trait goes on the Riven Mod is your choice!

Image Description: A pop-up for deciding which Trait to Splice. The options provided are “Weak Point Damage” or “Weak Point Critical Chance”
When traits are spliced, the two required traits are consumed, with the spliced trait AND a second random trait taking their place. The random trait is one you may receive from cycling normally, including one just used in making the spliced trait, with one change. If one of the consumed traits was a negative bonus, the random trait will also be a negative; if both consumed traits were positive, it will be a positive. This ensures your Riven keeps the same layout of positive and negative traits it has before combining!
After splicing, the total number of positive and negative traits will no longer change on the Riven Mod, no matter how many times it is cycled after the fact. This can be undone by removing the spliced trait from the Riven.

Image: The end-result of a successful Riven Splicing. A Hikou Riven Mod is in the center of the screen, featuring the new +274.1% Weak Point Damage trait, as well as the random -188.3% Damage trait.
Once a spliced trait is on your Riven, it’s there to stay! It is locked, but is not considered a locked trait — meaning it will not double your Kuva cost. Should you ever decide to remove the trait, the lock can be removed and the spliced trait can be cycled off, allowing a new trait to be spliced on! Utilize both a spliced trait and trait locking to lock two traits at once, making cycling for the last trait or two you want even easier.
As an example: Let’s say you had a Riven Mod with 3 Positive Traits and 0 Negative traits, and chose a + Viral spliced trait. No matter how many times the Riven is cycled, it retains +Viral Damage and 2 other positive traits, with 0 negative traits. You could even lock one of the other traits, guaranteeing two traits and cycling for the perfect final trait!

Image Description: A view of the Riven Cycle screen displaying a Spliced Hikou Riven Mod. The Mod has two locked traits: one of them is the Spliced Trait (+274.1% Weak Point Damage), and another is a locked trait via the Trait Locking system (in this case, +164.3% Critical Chance). The cost to cycle this Riven is 7,000 Kuva, which is doubled as a result of the locked Critical Chance trait.
The full list of spliced traits and which traits are needed to obtain them can be found below.

Ranged Weapons (Rifle, Shotgun, Pistol, Kitgun, Archgun, Select Companion Rivens):

Melee Weapons (Melee, Zaw, Select Companion Rivens):

All Rivens:
For feedback on our Riven Splicing system, please use the dedicated Riven Expansion subforum.
ADDITIONS
CHANGES
Performance and Optimizations
TOP FIXES
Fixes
Script Error Fixes
Script errors mean that something went wrong when the game client was executing a script, which can have various outcomes. Usually it means the related content didn’t function properly under specific circumstances — often we don’t actually know what the error outcome was, so we list it as a Script Error fix to indicate it was addressing an unintended behaviour.
For a list of known issues that are on our radar, visit our dedicated thread: https://forums.warframe.com/topic/1523875-known-issues-iceblade-of-narin/
Image Description: Six Warframes stand poised for battle within a frosty cave with the Warframe logo and The Icebind: New 6 Player Missions in the foreground. From left to right we can see: Wisp, Rhino, Volt, Excalibur, Mesa, and Mag.
Time for an experiment, students! What happens if you ring that bell?
This Dev Workshop serves as a comprehensive overview of our upcoming game mode: The Icebind! The Icebind is an experiment for both us making Warframe, and for those playing it. This new mode aims to give players space to push their loadout and tackle cooperative objectives — as the community rings their Cryobells, we’ll be watching for feedback as we continue to iterate on this project in phases.
Special thanks to WarframeFlo, whose idea became the foundation of what you see today!
The Icebind is manifested through the Cryobell ceremony. High upon Yuvan Peak, Cryobells have formed, drawn out by Narin’s influence. Each bell's tone leads to a time and place where a dark influence has taken hold. Six warriors must gather to ring the bell. Together they must overcome the Binds of a force not of this plane.
General Overview for The Icebind:
Players can ring a Cryobell to take them to The Icebind, a new mission type with these key characteristics:
To access The Icebind, players must have completed the following:
This Dev Workshop aims to give you a comprehensive overview of the game mode, including all of the possible modifiers and elements that affect your gameplay. We’ve also added some Developer Notes in specific areas to offer insight on why certain design decisions were made. Should you wish to figure out these missions yourself, look forward to its release on October 7th!
The Core Icebind Loop
The Icebind is different each time a player steps into it, beholden to the randomized traits of the Cryobell. Before we explain the various Binds (i.e. modifiers) introduced by the Cryobells, it’s important to understand the core gameplay loop. This section explains the overarching structure of playing The Icebind, and the section following will outline the various Binds that can affect it.
Starting The Icebind
This new mission can be started from Yuvan Peak, where players need to perform two important steps:
Image Description: Screenshot of Narin standing in front of Cephalon Melica at the Yuvan Peak. The context action UI for Cephalon Melica can be seen, with large ice pillars covered in talismans on either side behind the Cephalon.
Doing so will open The Icebind party creation screen, where you can invite players to form your squad. The host can only form a six player squad using the “Ring the Cryobell” screen. With its launch, The Icebind does not have public matchmaking as these missions require more cooperation than traditional Warframe missions (which we’ll cover a little more in the Squad Side Objective section).
DEV NOTE: We will evaluate The Icebind’s party creation system in phases to gain a methodical and measurable set of engagement and participation data across different access levels. Our next phase will include variable party sizes (i.e less than 6) with the potential for public matchmaking in the future!
SELECTING A CRYOBELL
Players who are invited to a Squad will be summoned to Yuvan Peak, where they can then gather their Cryobells and proceed to Cephalon Melica. All players must speak to Cephalon Melica and select “Ring a Cryobell” to start the mission.
In this screen, players can edit their loadout and select which Cryobell they wish to ring. Your choice of Cryobell matters, because it determines your Personal Bind (which is a guaranteed personal modifier for the mission, regardless of which Cryobell is chosen by the squad) and which version of The Icebind players will vote on (including the mission type, enemy type, and modifiers).
Image Description: Screenshot of the Select Cryobell UI showing three Cryobells and some of their traits. From left to right we see: a Disruption on Earth against the Corpus, a Mobile Defense on Ceres against The Murmur, and an Excavation on Pluto against the Orokin.
When selecting a Cryobell, you’ll be able to see each of the traits it will give to your mission:
We’ll go over all of these randomized traits in the “Cryobells and their Binds” section of this Dev Workshop.
After all players have selected a Cryobell, the entire squad can vote on which one to play!
VOTING ON A CRYOBELL
Once all players have selected a Cryobell, a 60 second voting countdown begins. Players can review all of the available mission options available to them, and vote on which one to play! If no votes are cast, a random Cryobell is chosen; in the case of a tie, the Host’s vote is the deciding choice.
Image Description: Screenshot of The Icebind UI after each player has selected their Cryobell and are voting on the mission. From left to right we can see your current loadout and each players’ Cryobell traits. Underneath we see icons for Standard Mission Traits, the mission start timer, your Personal Bind, and the option to view Rewards.
Once voting concludes, players have an additional 10 second countdown to review the selected Cryobell before the mission begins.
While Cryobells are consumable mission keys, rest assured Cryobells are not spent until players have successfully extracted from The Icebind.
Playing The Icebind
Entering the Icebind, you’ll be starting a mission as you normally would — as normal as it can be, considering randomized Binds of a Cryobell. Players will be presented with either a Survival, Mobile Defense, Excavation, or Disruption mission depending on the chosen Cryobell. At the beginning, you’ll be prompted to start your objective and aim to complete it successfully, with bonus Squad Side Objectives spawning in at regular intervals to keep things interesting. We’ll get to those in a bit!
While many elements of The Icebind are random, there are guaranteed elements you can expect each time you play.
STANDARD MISSION TRAITS
As the mission progresses, Squad Side Objectives begin to spawn for a total of 3 per mission.
Look for the purple waypoint on your minimap indicating a Squad Side Objective is available. These side objectives are optional, but completing them gives the squad extra rewards!
HOW TO START AN OPTIONAL SQUAD SIDE OBJECTIVE
Depending on the objective, a certain number of Squad members are required to be nearby before it can be even started. This is important, because failing a Squad Side Objective will fail your mission and require you to start again. Choosing to do Side Squad Objectives is a matter of risk vs reward — do you trust your squad to succeed, and in return earn a Frozen Key to unlock more rewards? Or will you decide to not start the Squad Side Objectives and just earn the guaranteed Riven Splicer and completion reward upon mission success?
DEV NOTE: Side Squad Objectives causing the mission to fail was a design decision brought out of internal playtesting. With the limited amount of Cryobells each week, failing a Side Objective would often lead to players abandoning the mission. Failing adds some risk to Side Objectives, while giving the whole squad a clean slate to try again.
To ensure these are not started until players are ready, the Side Objective must be activated via a “Start” prompt, which then updates the objective description to indicate how many players need to be nearby. Once enough players are in the area, the objective will begin! Through teamwork, you all must work together to complete your task within the allotted time.
With The Icebind’s launch, there are 5 Squad Side Objectives to master:
DEV NOTE: On paper, these side objectives may seem quite simple, but our goal was to see what players could handle in a cooperative context. As players learn this gamemode, we may look to adding more complicated Side Objectives for them to master.
Successfully completing a Squad Side Objective rewards all squad members with a Frozen Key, which can be used to unlock rewards in a special treasure room upon mission completion.
Since players can try to tackle 3 of these objectives in one mission, time management is another factor to master! Rest assured, if you are rushing to complete your final Squad Side Objective before the mission ends, the mission will not extract players if there is an active Squad Side Objective*. Once that is complete, you’ll be whisked away to the end of mission screen (whether that’s a mission fail or mission success is up to your performance).
* Specifically, if the Squad Side Objective has had the "Start" input pressed — not just the waypoint appearing on the map.
MELICA’S GLACIAL LABORATORY
The Icebind doesn’t end with the usual race towards extraction. Instead, once the mission is complete, players will be immediately transported to Melica’s Glacial Laboratory. Here, they can use their earned Keys to unlock chests and collect what was earned. Players are also rewarded a guaranteed Riven Splicer upon mission completion! Learn more about Riven Splicing in our dedicated Dev Workshop.
There are two different Keys that are earned in The Icebind:
Crested Frozen Keys open Crested Frozen Chests, which appear at the center of the map. These feature a guaranteed Kuva reward, in addition to a random higher quality reward: such as a Forma Bundle, built Omni Forma, Archon Shards, Riven Mods, and more.
Crested Frozen Key Rewards:
Frozen Keys open Frozen Chests, which can be found on the outside edges of the map. These offer a smaller guaranteed Kuva reward, in addition to a bonus reward from their own reward table: such as 3 Day Boosters, Riven Mods, Archon Shards, and more.
Frozen Key Rewards:
Once you’ve unlocked your Chests (and maybe explored the room a little more), you can proceed to the marked extraction point. That said, there are more than just rewards to be found in Melica’s Glacial Laboratory — curious Tenno may wish to search the room for fragments from the distant past.
Image Description: Banshee Threnodia looks at three Cryobells that have emerged from an ice pillar covered in talismans in the Yuvan Peak. Each Cryobell appears as a glowing core with six crystallized offshoots all around it.
Cryobells and their Binds
Now that you should have a basic understanding of the core loop when playing The Icebind, it’s time to talk about the Cryobells. Formed through Narin’s influence on Yuvan Peak, each bell’s tone leads to a time and place where a dark influence has taken hold, manifesting as different Binds that alter the player’s experience.
Bound to each Cryobell is a randomized set of traits, which determines the mission it will take you to:
Let’s go over what each of these can be!
Mission Type
Mission Location
Enemy Type
Personal Bind
Your Cryobell’s Personal Bind applies to you in-mission, regardless of what Cryobell was chosen by the Squad.
Mission Bind
A Mission Bind is a complication that alters the entire theme of the mission. These introduce gameplay elements to work around, and can affect what type of units spawn.
Tactical Bind
A Tactical Bind is an additional complication that may affect your loadout or gameplay decisions.
How you choose to counteract these Binds is up to you, as The Icebind does not come with specific loadout restrictions.
That’s our upcoming gamemode! We’re beyond excited to get this new mission type in player hands on October 7th. Our hope is that this Dev Workshop has clarified many of your questions thus far, and sets you up for success to ring your own Cryobell when it launches.
As we continue to develop this mode in phases, we look forward to your feedback once you venture into The Icebind itself!
October is full jam-packed with streams and drops as part of our Princess Margaret Cancer Foundation Quest campaign! We’re honored to be joined by many community content creators for our month-long charity event.
As outlined in our Twitch Drops Overview Thread, each week will share the same Drops Grab Bag of items. Every stream listed in our schedule below will have their own unique campaign, meaning there are plenty of rewards to go around!
Grab Bag Theme: Captura Scenes!
Watch any PMCFQ Stream for 30 minutes to earn one of the following items:
All Captura Scenes have the same drop rate:
If you watch our fundraising streams using the iOS Twitch App, please refer to our Official PSA on how to claim your Drops!
Fundraiser Schedule: October 6 to 12
Below is a look at all of the charity streams to expect this week. Whether you’re able to donate to the cause or just want to show up to share your support, we’d love to see you there!
DIGITAL EXTREMES
Wednesday, Oct 7th @ 3pm - 4pm ET - Emisión Tenno #Stream 348
Channel: twitch.tv/warframeinternational
Note: Emisión Tenno will continue to raid Creators during this month, but we are not listing them here as they are not official fundraising streams for the Quest to Conquer Cancer. All Emisión Tenno raids will drop an Ordis Floof for the month of October.
Thursday, Oct 8th @ 6pm - 8pm ET - Prime Time #500
Channel: twitch.tv/warframe
CONTENT CREATORS
Monday, Oct 5th @ 1pm - 3pm ET - Bluyayogamer (Spanish)
Channel: twitch.tv/Bluyayogamer
Monday, Oct 5th @ 3pm - 5pm ET - JustoldPrime
Channel: twitch.tv/JustoldPrime
Monday, Oct 5th @ 5pm - 7pm ET - lucianplaysallday
Channel: twitch.tv/lucianplaysallday
Tuesday, Oct 6th @ 3pm - 5pm ET - tenno_ben
Channel: twitch.tv/tenno_ben
Wednesday, Oct 7th @ 2pm - 4pm ET - elicegameplay (Spanish)
Channel: twitch.tv/elicegameplay
Wednesday, Oct 7th @ 4pm - 6pm ET - soymistergamer(Spanish)
Channel: twitch.tv/soymistergamer
Wednesday, Oct 7th @ 7pm - 9pm ET - Sharlazard
Channel: twitch.tv/Sharlazard
Thursday, Oct 8th @ 12am - 2am ET - kalon75 (Japanese)
Channel: twitch.tv/kalon75
Thursday, Oct 8th @ 8pm - 10pm ET - SiejoUmbra
Channel: twitch.tv/SiejoUmbra
Friday, Oct 9 @ 2pm - 4pm ET - miki__vii
Channel: twitch.tv/miki__vii
Saturday, Oct 10 @ 11am - 1pm ET - studiocyen
Channel: twitch.tv/catyen
Saturday, Oct 10 @ 2pm - 4pm ET - depths
Channel: twitch.tv/depths
Sunday, Oct 11 @ 11am - 1pm ET - fuloomi
Channel: twitch.tv/fuloomi
Sunday, Oct 11 @ 3pm - 5pm ET - nononom12
Channel: twitch.tv/nononom12
Sunday, Oct 11 @ 8pm - 10pm ET - 2020Zero (Portuguese)
Channel: twitch.tv/2020Zero
This week’s Drop has the following claim limits:
SpoilerIf you want to learn more about our PMCF Quest campaign this year, see the full month’s schedule, and contribute to the cause, check out our official site at warframe.com/qtcc.
Thanks, Tenno!
“For generations, you've slept. No purpose.... no call... to wake you”
You awake as floof Arthur. No memory of what came before, no foresight to what's to come. Alone in the Drifter Camp, you are faced with 3 choices. Do you investigate the Orbiter? Investigate the jungle? Or take a nap…
WHAT IS AN ADVENTURE DOJO?
Introducing our very first Adventure Dojo, an interactive Dojo on the Starchart for the month of October.
[DE]Purzzle joined Community Dojo Decorators
to create a wholesome experience for all the Warframe community.
Choose your quest through the branching storylines within the Floof Adventure Dojo to uncover your past and raise awareness for the Princess Margaret Cancer Foundation Quest.
HOW DO I GET THERE?
From Navigation, find the DOJO section on the bottom left hand side of the Star Chart. Look for the Dojo with the ARTHUR FLOOF and enter…
Explore the main spawn room to get familiar with the story, mechanics, and recommended settings. Once you are ready, find the “Start Adventure” Teleporter beside the main story text board to begin!
Dani and Taylor give this Dojo a first look on PrimeTime 499 (59:25)
Multiple choices that send you down 77 possible scenes are waiting for you!
*Floof Adventure Dojo is a fun community project in celebration of our PMCF Quest. There are no rewards involved, beyond your enjoyment of experiencing community creativity!
EDIT: We were sadly not able to make the Dojo available for 3GB iOS devices and Switch 1 without them potentially running out of memory. Thus we did not feature the Dojo on those two platforms. (If you are on one of the affected platforms, you can still to experience it by being invited by another player to the Dojo.)
Sorry for the inconvenience.