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OPERATION: PLAGUE STAR

WEDNESDAY, SEPTEMBER 9TH @ 11 A.M. ET – WEDNESDAY, SEPTEMBER 23RD @ 10 A.M. ET.
Tenno!
Ostron scouts have returned with foreboding news: the Plague Star has struck the Plains of Eidolon once more. Vay Hek possesses a toxin that can destroy the boil at the meteorite crash site, but he refuses to help; steal his toxin and destroy the boil before the Infested make their way to Cetus.
And yes, your Operational Supply Standing/Rank is still intact from the last time you played Operation: Plague Star!

Event Changes
Additionally, Operation: Plague Star is receiving a few new items to its event store, from previous events and Nightwave rewards! For more details, please refer to the event rewards section.

What you’ll need to know
Operation: Plague Star features three bounties: Plague Star, Plague Star – Advanced, and Plague Star (The Steel Path). As expected, each increase in difficulty will reward more Operational Supply Standing per Bounty.
The Advanced and Steel Path variants will require an Eidolon Phylaxis and an Infested Catalyst. You can pick up the Eidolon Phylaxis Blueprint from Nakak in Cetus for 2,000 Standing, and the Infested Catalyst Blueprint from your Dojo’s Bio Lab Research Room.
Visit Nakak in Cetus to increase your rank in the Operational Supply Syndicate, or exchange your Operational Supply Standing for event rewards!

What you’ll need to do
Konzu has a Plague Star Bounty with your name on it. Select your chosen difficulty and complete a series of Bounty Missions to earn Operational Supply Standing!

Plague Star - Standard
Stage 1 - 50
Stage 2 - 300
Stage 3 - 100
Stage 4 - 575
Total Operational Supply Standing: 1,025

Plague Star - Advanced
Stage 1 - 200
Stage 2 - 1000
Stage 3 - 300
Stage 4 - 1700
Total Operational Supply Standing: 3,200

Plague Star - Steel Path
Stage 1 - 200
Stage 2 - 1100
Stage 3 - 400
Stage 4 - 2100
Total Operational Supply Standing: 3,800

Bonus Operational Supply Standing:
Standard: 25
Advanced: 75
Steel Path: 100

Event Rewards
Operation: Plague Star brings both new and returning rewards this re-run!

NEW REWARD:

  • Umbra Forma (Built)
    • This Umbra Forma is a one-time purchase!

RETURNING REWARDS FROM PRIOR EVENTS:

  • Teralyst Prominence Sigil
  • Ostron Community Sigil
  • Rift Sigil
  • Two-Handed Nikana Maligna Skin
  • Aspirus Ephemera
  • Aspirus Emergent Ephemera
  • Aspirus Apex Ephemera
  • Cryptanaut Necramech Helmet
  • Earth Console
  • Murex Console
  • Protosomid Shoulder Guard

RETURNING:

  • Fosfor Blau Blueprint (x20)
  • Fosfor Rahd Blueprint (x20)
  • Plague Star Emblem
  • Cetus Wisp
  • Radian Sentirum
  • Heart Nyth
  • Murkray Liver
  • Norg Brain
  • Cuthol Tendrils
  • Fulmination
  • Sacrifice
  • Forma (Built)
  • Eidolon Phylaxis Blueprint (x5)
  • Snipetron Blueprint
  • Ether Daggers Blueprint
  • Exodia Contagion
  • Exodia Epidemic
  • Ghoulsaw Blueprint
  • Ghoulsaw Blade Blueprint
  • Ghoulsaw Chassis Blueprint
  • Ghoulsaw Engine Blueprint
  • Ghoulsaw Grip Blueprint
  • Butcher’s Revelry
  • Plague Akwin Blueprint
  • Plague Keewar Blueprint
  • Plague Bokwin Blueprint
  • Plague Kripath Blueprint
  • Omni Forma (Built)
    • This Omni Forma is a one-time purchase!
  • Hemocyte Floof
  • Hemocyte Glyph
  • Hemocyte Sigil

You can also earn Hunter Set Mods when defeating Hemocytes during the Operation! Upon eliminating a Hemocyte, you may earn one of the following:

  • Hunter Adrenaline
  • Hunter Command
  • Hunter Munitions
  • Hunter Recovery
  • Hunter Synergy
  • Hunter Track

Clan Scoring
Once more, utilize dropped Hemocyte Cystoliths to construct Operation Trophies for your Dojo. Depending on the size of your Clan, the Cystolith costs will vary.
You’ll receive 1x Hemocyte Cystolith on each eliminated Hemocyte, like prior runs.
Requirements are as such:

Trophy

Ghost (x1)

Shadow (x3)

Storm (x10)

Mountain (x30)

Moon (x100)

Terracotta

10

30

100

300

1,000

Bronze

25

75

250

750

2,500

Silver

50

150

500

1,500

5,000

Gold

100

300

1,000

3,000

10,000

Pop some zits, Tenno! The Ostrons are relying on you!

The Dog Days in-game event has officially ended and now we must say our goodbyes to the summer beach fun. Starting on Friday, September 11th at 11 a.m. ET we will remove the Dog Days Ephemera from player accounts!

Get your last bit of Captura fun in before the leaves start to change and fall.

Hi Tenno!

Prime Time 497 is postponed this week due to travel and illness — expect the usual shenanigans next week when the team is back in the saddle.

Additionally, as a reminder, Emisión Tenno will be on break until September 30th.

Worry not, there's still drops to be had with our Community Weekend Drops. :)

Weekend Drops!

Every Weekend, we run a short Twitch Drop campaign on two Creator channels to offer a fun way to cap off the week and shine a spotlight on the Creators themselves. The Drops will run for two hours on each channel, with a 30 minute claim time for an Orbiter Decoration that the Creator has picked themselves!

WF_WeekendTwitchDrops_Sept 11 + 13.png

KenshinWF (Portuguese)
September 11th from 7pm to 9pm ET
Channel: twitch.tv/KenshinWF
Drop: Domestik Caliber Drone

RainbowWaffles (English)
September 13th from 5pm to 7pm ET
Channel: twitch.tv/RainbowWaffles
Drop: Narmer Shawzin

Each week’s schedule will be posted in our weekly Drops thread, so keep an eye out to see what campaign is coming next.

:community:

Banshee may not be at the top of your Loadout list, but those who have mastered her kit are able to deal a significant amount of damage in-mission. While not the flashiest pick, she can turn any weapon into something truly lethal — our goal is to maintain that lethality, while adding a few quality of life lifts to her Abilities. The following changes aim to make her kit feel fluid and impactful, while staying true to her identity as a sound-based Warframe.

Since this is a Dev Workshop, everything listed below is subject to change!


Passive
Banshee’s Passive is helpful to a sect of players who value stealth, but largely has little effect in most missions. We are keeping her hush mechanic, but adding a little extra value that feels thematically appropriate for our sound-based Warframe.

  • Banshee’s abilities pierce the ears of nearby enemies. Casting abilities applies maximum Puncture Status on foes within 10m.
  • Banshee’s weapon noises are hushed.

First Ability - Sonic Boom
Sonic Boom is an excellent survival tool for Banshee, but its ragdoll mechanic does not synergize well with other elements of her kit. The following changes help improve its synergy, and improve Banshee’s overall survivability.

  • Sonic Boom is now cast one-handed and no longer roots Banshee in place.
  • Removed Ragdoll from affected enemies — now pushes them back and stuns them.
    • The ragdoll did not synergize well with Sonar as it made it harder to target the weakpoints.
  • Increased Impact damage from 50 to 250.
  • Sonic Boom now reduces 70% of Armor, scaling with Ability Strength up to 100%.
    • This mechanic was originally tied to Sonic Fracture, but is now part of her base kit.
  • Sonic Boom now breaks resource containers and breakable decorations.
  • Sonic Boom now deals a guaranteed Impact Status Effect.
  • Renamed the Strength stat to say “Push Force” stat, as it affects how strongly Sonic Boom will push enemies.

Sonic Fracture Augment

  • Renamed to “Sonic Siphon”.
  • Banshee gains Armor for 20s if Armor is stripped by Sonic Siphon, up to a cap of 1500 Armor.
  • Recasting Sonic Siphon will refresh the Bonus Armor duration if Enemy Armor is reduced during the cast.

Second Ability - Sonar
Sonar turns many weapons into a powerhouse in the right hands, but requires a lot of spam casting to reach its full potential. In addition, it offers little synergy with existing Weak Point enhancements as Sonar’s Weak Spots are considered a separate mechanic. These changes address common player feedback, while also giving the ability a light quality of life lift.

  • Sonar’s Weak Spots are now considered Weak Points, giving them synergy with a variety of Mods, Arcanes, and more*.
  • Sonar now prioritizes unmarked parts of the body for its Weak Spots to help with Weak Spot legibility.
    • The reticle now turns red when shooting at the Weak Spots, just like other Weak Points.
    • Note: Given the wide array of enhancements that trigger off of Weak Points, we are prioritizing the most popular Mods/Arcanes with Banshee’s Rework, and additional synergies will come in future hotfixes or updates. Look to the Update Notes for a full list of compatible enhancements.
  • Casting Sonar no longer roots Banshee in place.
  • Updated SFX when hitting a Weak Spot.

Resonance Augment

  • Unchanged.

Third Ability - Silence

  • Silence is a powerful Ability, but its impact on the battlefield is not always clear to players. The following changes help improve the visibility of its effects, with a few quality of life touches!
  • Silence can now be recast to reset its duration and reapply the Stun.
  • Casting Silence no longer roots Banshee in place.
  • Improved VFX on enemies to make it clearer they are affected by Silence.

Savage Silence Augment

  • Unchanged.

Fourth Ability - Sound Quake
Sound Quake is an iconic part of Banshee’s kit, but it struggles to synergize with her other Abilities. Our goal with the following changes is to make Sound Quake fit more fluidly into Banshee’s playstyle, while retaining the nostalgic elements that are emblematic of her kit.

  • Sound Quake is no longer channelled. Casting the ability creates an area of effect with a duration of 25 seconds.
  • Resonating Quake fans may be confused by this change — we are swapping the mechanics of the Augment and the base Ability to make Sound Quake synergize better with the rest of Banshee’s kit.
  • Banshee is briefly invulnerable when casting Sound Quake.
  • Enemies receive guaranteed Blast Status Effects while in Sound Quake’s area of effect, which reduces based on distance from the center.
  • Increased casting animation speed to make it more fluid.
  • Sound Quake now breaks containers within its entire area of effect, not just the 5 metres around the epicenter.

Resonating Quake Augment

  • Renamed to “Gaseous Quake”.
  • Gaseous Quake is now a channelled Ability, which takes on the mechanic of Banshee’s old Sound Quake.
    • Banshee is rooted in place to channel Gaseous Quake, which deals additional Gas Damage and Status Effects to enemies in the area of effect.
  • Gaseous Quake’s damage is multiplied every second during cast, up to a cap.
    • Energy drain also increases every second during casting.
  • Gaseous Quake's area of effect now persists for a short duration after channelling ends.
  • Improved Line of Sight now applies to Gaseous Quake.
  • Updated VFX and SFX to reflect this new gassy styling of the Ability.


As a reminder, everything we’ve gone over thus-far is still subject to change until the Iceblade of Narin’s release! We can’t wait to see the new and enhanced Banshee in your hands when the update releases.

:community:

Hello Tenno,

Tune into twitch.tv/warframe on Thursday, September 3rd for Prime Time #496! With more hijinks, community highlights, and showcases than we know what to do with, you do not want to miss this. The action begins at 6 p.m. ET and you can earn this week’s drop by watching for 30 minutes.

A note on receiving Twitch Drops: There appears to be UI issues in accepting or claiming drops on Twitch.

A temporary workaround that may help is to:

  • Claim the drop as soon as you are notified in Twitch chat.
  • Refresh the page and quickly trying to click the “claim now” button when it pops up for a brief moment.

Apologies for the inconvenience, Tenno!

Android users appear to be able to claim drops without issue at this time.

Emisión Tenno will be on break until September 30th!

PT495_Rerun_Drops.jpg

Twitch Drops for this week are rerunning due to the claim interface issues!:

  • Drop 1: Built Forma
  • Drop 2: Dax Portrait
  • Drop 3: 15 Steel Essence

Claim Time: 30 Minutes (Drop 1), 60 Minutes (Drop 2), and 90 Minutes (Drop 3)**

**This Twitch Drop Campaign has a Claim Limit of 3 should you wish to get the maximum limit (progress can be earned on both the Emisón Tenno and Prime Time streams).

Raid Drops:

Prime Time Raid (Thursday)

After Prime Time we’ll be raiding Zenosfire to continue the fun and share with their community. Watch Zenosfire for 30 minutes on Thursday from 8pm to 9:30pm ET to earn a Xenoflora Decoration.

PT496_Raid.jpg

Weekend Drops!

Every Weekend, we run a short Twitch Drop campaign on two Creator channels to offer a fun way to cap off the week and shine a spotlight on the Creators themselves. The Drops will run for two hours on each channel, with a 30 minute claim time for an Orbiter Decoration that the Creator has picked themselves!

CommunityDrops213_214.jpg

Blute_VTuber (Japanese)
September 5th from 7:30am to 9:30am ET
Channel: twitch.tv/blute_vtuber
Drop: Domestik Carrion Drone

ViceroyCyndr (English)
September 6th from 3pm to 5pm ET
Channel: twitch.tv/viceroycyndr
Drop: White Velocipod Floof

Each week’s schedule will be posted in our weekly Drops thread, so keep an eye out to see what campaign is coming next.

:community: