Help fund development, support us on Patreon!

Also come see the new warframe builder at Overframe.gg for a prettier site!

Hey Tenno!

We talked briefly about the new Riven features during Devshort 115, and clarified more details in our recap forum thread and Devshort 116. We wanted to provide a comprehensive look at this system in anticipation of its (partial) launch tomorrow. This Dev Workshop dives into all the details! As this is a Dev Workshop, details contained within are accurate at the time of writing but are subject to change before these features are released.

Riven Mods (often just called “Rivens” for short) were introduced in 2016, and are nearly a decade old now! With Iceblade of Narin we’re adding a new feature for Rivens: Trait Locking!

A second new feature will be added with the release of Glacial Defiance at a later date (see our PSA for more info): Riven Splicing. We understand that this mechanic may change how you cycle your Rivens, so we want you to be aware of what is coming so you can make informed decisions up until its release.

TRAIT LOCKING (Coming with Iceblade of Narin)
One of the primary requests we’ve received for Riven Mods is to allow players to lock a stat to prevent it from being Cycled. Now, you can do so with a system called Trait Locking!

One trait (stat) can be locked at a time while cycling a Riven, freezing it until the lock is removed or the Cycling menu is closed.

There is no cost or item required to lock a trait. Locks can be removed and re-added for free! However, when cycling a Riven Mod with a locked trait, the Kuva cost is doubled. Locking a trait is entirely optional, and Rivens can still be cycled as usual without a lock.

How to Lock a Riven Trait:
1. Go to the Mod Segment in your Base of Operations
2. Select the Riven Mod you’d like to cycle and select the “Cycle Riven” option
3. Select the “Lock Trait” button

image.jpeg
4. Select the trait you wish to lock. The locked trait will appear greyed out with a lock icon on the Mod and will also be listed above the “Lock Trait” button.

image.jpeg

image.jpeg

5. Begin cycling your Riven with the locked trait! Notice that once locked, it will not change while cycling.

image.jpeg

It is important to note that a trait needs to be re-locked each time you open this menu, as they are not maintained once the menu has been closed.

Cycling a Riven with a locked trait prevents the number of traits on the Mod from changing. This means a Mod with 3 positive traits and 1 negative trait will always cycle into another version with 3 positive traits and 1 negative trait if one of the traits is locked. To cycle into a different number of traits, unlock all traits and cycle again.

RIVEN SPLICING (Launching at a later date with Glacial Defiance)
With the use of Riven Splicers, obtained exclusively from Glacial Defiance, specific traits can be combined to create all-new spliced traits! When selecting a Riven Mod, a new Riven Splicing menu will appear. Opening this menu will display all owned Rivens, detailing which Rivens have valid trait combinations.

image.jpeg

Select any lit up Riven Mod to see which traits can be spliced! Spliced traits require a combination of two specific traits to splice together, with different combinations creating different outcomes! Combinations are pre-selected (see the list at the bottom of this section), and confirmation is required before applying a spliced trait to your Riven. This means you’ll always know what spliced trait you’re about to receive before you make a decision. If multiple spliced traits are available from a single Riven Mod, they are all presented, and you can choose which spliced trait you want!

As an example: Heat and Cold create Blast, Heat and Toxin create Gas, and Toxin and Cold create Viral. A Riven Mod with +Heat Damage, +Cold Damage, and +Toxin damage will have 3 spliced traits to choose from: +Blast Damage, +Gas Damage, and +Viral Damage. Which spliced trait goes on the Riven Mod is your choice!

When traits are spliced, the two required traits are consumed, with the spliced trait AND a second random trait taking their place. The random trait is one you may receive from cycling normally, with one change: If one of the consumed traits was a negative bonus, the random trait will also be a negative, if both consumed traits were positive, it will be a positive. This ensures your Riven keeps the same layout of positive and negative traits it has before combining! After splicing, the total number of positive and negative traits will no longer change on the Riven Mod, no matter how many times it is cycled after the fact. This can be undone by removing the spliced trait from the Riven.

image.jpeg

image.jpeg

image.jpeg

Once a spliced trait is on your Riven, it’s there to stay! It is locked, and but is not considered a locked trait — meaning it will not double your Kuva cost. Should you ever decide to remove the trait, the lock can be removed and the spliced trait can be cycled off, allowing a new trait to be spliced on! Utilize both a spliced trait and trait locking to lock two traits at once, making cycling for the last trait or two you want even easier. Now your weapon can really live up to the “CorpusSlayer9001” name!

As an example: If splicing together a Mod with 3 Positive stats and 0 Negative stats, such as +Heat Damage, +Cold Damage, and +Toxin Damage, you may choose +Viral Damage as the spliced trait. Choosing +Viral Damage leaves the Riven with +Heat Damage, +Viral Damage, and a random positive modifier. No matter how many times the Riven is cycled, it retains +Viral Damage and 2 other positive traits, with 0 negative traits. You could even lock one of the other traits, guaranteeing two traits and cycling for the perfect final trait!

image.jpeg

image.jpeg

The full list of combined traits and which traits are required to obtain them can be found below:

image.png

image.png

image.png

FREQUENTLY ASKED QUESTIONS

Q: Can traits used to create a spliced trait be obtained again on the same Riven? If I use Cold Damage and Toxin Damage to create Viral Damage (a spliced trait), can I get Cold Damage or Toxin Damage on the Riven again?

A: You can! Once a trait is consumed to make a spliced trait, it can re-appear on the Riven. In this example, you could have Cold Damage, Toxin Damage, and Viral Damage on the same Riven Mod.

Hey Tenno! We wanted you to get an early look at the upcoming hair shader and metal tint improvements we have planned for the upcoming Iceblade of Narin Update launching this week on September 23rd.

Before we jump into the details, we want to take a moment to recognize (as fellow fashionframe enjoyers ourselves) that customizing is a universally important element to the Warframe experience and while this is a major overall lift to these systems, you will likely notice changes that you may want to tweak once the update launches. That said, you may feel inspired to try out more color options and explore new looks now that these shaders have been improved.

HAIR SHADER IMPROVEMENTS

We’ve improved the quality of our hair shaders with the goal of having richer colors and better visuals. Here’s what the team’s efforts have resulted in and what you can expect:

  • Black hair is a much “truer” black, and less a “mid grey”
  • Colored hair is deeper and more accurate to selected color
  • White hair looks more white without losing depth
  • Sheen is stronger but balanced with underlying color
  • Added a slight rimlight on hair for “scattering”

Rebb and Pablo previewed some of these changes on the Dev Build during the Devshort 115, but here are some comparative shots with the latest updates between the live and dev build to give you a better idea of what you can expect across a spectrum of colors and styles.

6a19d795662bbe1d93661fb505b36388.png

Note: All color channels are set to the “blackest” black from the Smoke palette!

51cf7d1690cd182889517ddf27e07c6e.png

eccd93c94a8294f45a6dfb7435f263de.png

a51e613e3037e46d9e09fb47c57f3526.png

These changes will also apply to Kubrow fur!
d4298f618cbb9b22a2c2d628a96fdf0a.png

METAL TINT IMPROVEMENTS

Similar to hair, there’s been a longstanding issue with dark tinted metals appearing grey. We have fixed this for Iceblade of Narin by making changes to the encoding to achieve richer and more saturated metals. Where the current system has a difficult time honoring your chosen tint on metal channels, this new one should more accurately reflect the selected color.

You can see these changes reflected in the following comparative shots from the live and dev build:
018d3c37a3793517348687589d2d9228.png


0536af9079a9155b6e10c9a0eef0f994.png

b7ac699af4827abb857a357d8df0a2d0.png

32ac133318bc59b48abdbabd9bef81c4.png

And for those that are fans of the pitch black look, we are trying to maintain it! In the process of updating the metal tints, we’re taking careful consideration to keep the ability to achieve it with the Voidshell Ayatan Elegance Material. We will have full details in the official Iceblade of Narin patchnotes.

As mentioned in the intro, while in the pursuit of improving these systems we also want to respect the time and effort that is dedicated to customizing. So we’ll be watching for your thoughts on these changes when the update launches. Thank you for reading, Tenno!

Hello Tenno,

Instead of our usual twitch drops and raids, this week we will be running our directory wide drops campaign in celebration of the release of Iceblade of Narin!

We will still be running our usual streams with our Prime Time stream on the Warframe Twitch channel this Thursday at 6PM ET with a raid for YourLuckyClover. However, all of the directory drops will be provided throughout those streams rather than our usual format.

image.jpeg

From Wednesday, September 23rd at 11:30am ET to Wednesday, September 30th at 11:30am ET, watch any Warframe Twitch directory stream here: https://www.twitch.tv/directory/category/warframe and obtain the following rewards:

Total watch time to claim all items: 3 hours

One Hour: Kuva Globule Decoration
Two Hours: Parallax Landing Craft
Three Hours: Niveus Sumdali

See the Iceblade of Narin Directory-Wide Twitch Drops Campaign forum post here for more information:

Each week’s schedule will be posted in our weekly Drops thread, so keep an eye out to see what campaign is coming next.

See you next week, Tenno!

:community:

03B_DirectoryDrops_16x9_IcebladeOfNarin.jpg

At the summit of a familiar peak on Earth, our next dance begins! To celebrate the upcoming release of the Iceblade of Narin, we’re offering rewards for those who tune into the Warframe directory on Twitch!

From September 23rd at 11:30am ET to September 30th at 11:30am ET, watch any drops-enabled stream in the Warframe directory: https://www.twitch.tv/directory/category/warframe to receive update-themed rewards.

Campaign Info:
Start Date: Wednesday, September 23rd at 11:30am ET
End Date: Wednesday, September 30th at 11:30am ET

Claim Time: Watch 60 minutes to earn a drop!

Total watch time to claim all items: 3 hours

One Hour: Kuva Globule Decoration
Two Hours: Parallax Landing Craft
Three Hours: Niveus Sumdali

For players wishing to obtain the Niveus Sumdali after the campaign has ended, it will also be available from Cephalon Melica at Yuvan Peak.
If you're new to Twitch Drops, ensure your Warframe and Twitch accounts are properly linked at warframe.com/user! A properly linked account should display your Twitch username — if you see an error, please relink.

Spoiler

image.png

How to Participate:
If you're a Twitch Streamer looking to take part in this Directory-wide campaign, simply ensure you follow these steps:

  • Stream to the Warframe Directory on Twitch
  • Enable Drops in their Creator Dashboard on Twitch, found in the Viewer Rewards sub-category


Issues Claiming Drops:
If you’re having issues getting your Drops, make sure your accounts are properly linked at warframe.com/user. Should you not see your Twitch Account listed, or should you have multiple Warframe accounts linked to the same Twitch, issues in Drop distribution may occur. We suggest unlinking all accounts and relinking to your intended accounts to fix!

For users watching broadcasts using the Twitch iOS app, please refer to our PSA on how to redeem Drops on your device.

Hello Tenno,

Tune into twitch.tv/warframe on Thursday, September 17th for Prime Time #497! With more hijinks, community highlights, and showcases than we know what to do with, you do not want to miss this. The action begins at 6 p.m. ET and you can earn this week’s drop by watching for 30 minutes.

As a reminder, Emisión Tenno will be on break until September 30th!

image.png

Twitch Drop:

  • Voidplume Grab Bag

Claim Time: 30 Minutes (Drop 1), 60 Minutes (Drop 2), and 90 Minutes (Drop 3)**

**This Twitch Drop Campaign has a Claim Limit of 3 should you wish to get the maximum limit.

Raid Drops:

Prime Time Raid (Thursday)

After Prime Time we’ll be raiding Dynoes to continue the fun and share with their community. Watch Dynoes for 30 minutes on Thursday from 8pm to 9:30pm ET to earn a Kuva Globule Decoration.

image.png

Weekend Drops!

Every Weekend, we run a short Twitch Drop campaign on two Creator channels to offer a fun way to cap off the week and shine a spotlight on the Creators themselves. The Drops will run for two hours on each channel, with a 30 minute claim time for an Orbiter Decoration that the Creator has picked themselves!

image.png

AdikDarkCero (Polish)
September 19th from 1pm to 3pm ET
Channel: twitch.tv/AdikDarkCero
Drop: Efervon Tank Domestik Drone

SiejoUmbra (English)
September 19th from 5pm to 7pm ET
Channel: twitch.tv/SiejoUmbra
Drop: Warframe Articula

Each week’s schedule will be posted in our weekly Drops thread, so keep an eye out to see what campaign is coming next.

:community: